Amata K.K. is currently in the process of developing virtual reality (VR) escape room experience Last Labyrinth for several headsets including Oculus Rift and PlayStation VR. So far this year the title has seen a couple of delays already this year, pushing the release back towards the end of 2019. This week, the studio has confirmed the first public showcase of the PlayStation VR version will take place next week during PlayStation Matsuri TOKYO 2019 in Japan.

Last Labyrinth - Screenshot (2018)

A demo version of Last Labyrinth has been available at several other shows but this will mark the debut of the PlayStation VR version. Amata K.K. hasn’t mentioned whether this version will showcase any differences or updates to the title. While it is available for public demonstration attendees won’t simply be able to walk up and play. Like many events featuring PlayStation VR such as the Electronic Entertainment Expo (E3) and Gamescom in 2018, visitors will need to book first, pre-registering on the official website. Slots are also only available to PlayStation Plus members.

VRFocus has covered Last Labyrinth a number of times in the past, from its first reveal during the Tokyo Games Show (TGS) 2016, to more recently when the studio completed a Kickstarter crowd-funding campaign and announced the first delay to Summer 2019, and then last month’s second delay until fall 2019.

Last Labyrinth looks like a promising escape room experience, with the twist that from a fixed position you then guide another character around each location to solve it and move on, one incorrect move and a grizzly end awaits both of you. Story details are fairly vague at present, with you waking to find yourself strapped to a wheelchair. A strange girl named Katia appears from the darkness to help you, with you guiding her via a laser pointer attached to your head, switched on and off via a button in your hand.

Last Labyrinth - Screenshot (2018)

Voiced by Stefanie Joosten who’s previous work includes providing the voice and likeness for Quiet from Metal Gear Solid V: The Phantom Pain (2015), Katia doesn’t actually talk in a comprehensible language, so the only way of communicating with her is through nods and shakes of the head.

The PlayStation Matsuri TOKYO 2019 exhibition takes place on Monday, 15th July at the Bellesalle Takadanobaba.

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