DreamWorks and Netflix are teaming up to produce an animated She-Ra series that will stream on Netflix. DreamWorks unveiled a virtual reality experience to help introduce viewers to the various characters featured in the show. This experience can be viewed on a VR-compatible device but if you don’t have a VR headset you can also experience it through the official website.
Currently through the She-Ra and The Princesses of Power VR experience you can learn about Princess Adora, Glimmer, Bow, and Catra. More characters will be released every day when the premier date inches closer, like She-Ra’s winged unicorn, Swift Wind, becoming unlocked on November 13.
From a VR perspective, it’s a look at a lavish crystal palace, with information about the show’s world arranged in space, tasteful lighting and a quiet sense of wonder. The immersion takes the viewers straight into the She-Ra world and really does immerse the view into She-ra’s universe. The installation for the promo is easy to install and runs smoothly, like the show’s aesthetic.
She-Ra and The Princesses of Power takes place in a mystical land split between the evil Horde and the kingdom of Bright Moon. Adora was raised by the Horde her entire life and believes that she is doing the right thing when she attempts to destroy the rebels.
Adora then discovers a magical sword that turns her into a powerful princess and teams up with Glimmer and Bow. Throughout the show you will be introduced to even more princesses as Adora attempts to defeat evil.
She-Ra and The Princesses of Power will air on Netflix beginning November 16. The VR experience can be downloaded on several headsets including the Oculus Rift, Google Cardboard and PlayStation VR.
This isn’t the first time that Netflix and DreamWorks’ teamed up together. Last year the companies launched a Voltron VR game that tied in with the Netflix cartoon series. Fans of the series became a Paladin of Voltron, joining forces with characters like animated Lance, Hunk, Pidge, Keith, and Shiro to fight back against the persistent threat of Zarkon by solving puzzles and winning challenges.
The experience was episodic, and the companies made sure the VR titles were as close to the original TV series as possible and even utilized the voice talents of the cartoon actors and enlisted the showrunners who helped with writing of the VR experience.