The Oculus Rift S has a single LCD display with a higher resolution than the original Rift CV1’s dual OLED offering, totaling 2560×1440 or 1280×1440 for each eye. However, no matter the panel’s resolution, your PC is going to render frames at a higher resolution value, which is known as supersampling. Supersampling at a high value can have a detrimental effect on your VR experience, especially when using a PC without expensive, powerful hardware, but Oculus has included a Graphics Preference setting where you can prioritize for quality or performance.
How to change the Oculus Rift S render resolution
Within the Oculus app is a Graphics Preference setting in which you can opt to prioritize quality or performance based on your PC’s capabilities. Frames that are supersampled at a high value will generally come out looking a lot cleaner and smoother in your Rift S’s lenses, but the load on your graphics card (GPU) might be too much and framerates will drop.
In this case, you’ll want to prioritize for performance, which drops the rendered resolution to a value somewhat lower than the standard 1648×1776 (verified through SteamVR).
If you do have the hardware in your PC to handle just about anything VR throws its way, you can prioritize for quality, which keeps the rendered resolution at 1648×1776. Of course, this is the default resolution, and some games will take things further with their own settings. Before starting with the steps below, be sure your Rift S is plugged in and recognized by your PC.
- Launch the Oculus app from your taskbar, desktop, or Start menu.
- Click Devices.
- Click Rift S and Touch.
- Click Graphics Preference.
- Click Prioritize Quality or click Prioritize Performance based on your PC’s hardware. In my case, with a NVIDIA RTX 2060 GPU, the Oculus app recommends opting for Quality prioritization, but you will likely see the opposite if you’re using an older or less-powerful GPU.
- Click OK to confirm your choice.
Our top equipment picks
The Rift S is the latest PC-powered VR headset from Oculus. It ditched external sensors for five built-in sensors known as Oculus Insight, and it has a new design with built-in audio. The display has seen a move to LCD and a resolution bump, and the Touch controllers have also been updated with a new design.
If you’re looking for some Oculus Rift S accessories to take VR to the next level, we’ve rounded up a bunch of the best out there, from extension cables to stands to hygiene solutions. Here are some of our favorites.
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