Nintendo is launching its first virtual reality headset (of sorts) this week in the form of the new Labo VR kit. Not only do the included VR Googles allow you to experience Labo minigames in virtual reality, they will be compatible with two of Switch’s biggest games, Super Mario Odyssey and The Legend of Zelda: Breath of the Wild, following free updates for both titles later this month.
Ahead of the updates, Nintendo has revealed a few more details–as well as a handful of new screenshots–for Super Mario Odyssey’s upcoming VR mode on the game’s official Japanese Twitter account (via Siliconera). The VR mode will take the form of three “mini missions” set in the Cap, Seaside, and Luncheon Kingdoms, with the main objective being to collect coins and music notes.
The notes will be scattered throughout each kingdom, and when you collect enough of them, you’ll obtain different musical instruments that you can then give to NPCs to assemble a band. Once all of the performers have received an instrument, you’ll be able to watch a special concert in the Metro Kingdom. You can take a look at some new screenshots of the mode below.
Both Super Mario Odyssey and The Legend of Zelda: Breath of the Wild will be updated to support the Labo VR Goggles on April 25. While the former will receive a dedicated VR mode, the latter will be entirely playable in VR (with the exception of pre-rendered cutscenes). You’ll be able to toggle the option on or off at any time from the game’s menu, and you won’t need to create a new file in order to play it in VR.
The Nintendo Labo VR kit launches on April 12 and will be available in two configurations. The full suite will retail for $80, while the starter set–which includes the Labo VR software and the materials to make the VR Goggles and Blaster Toy-Con–will cost $40. The remaining Toy-Cons can be purchased in $20 expansion sets. You can read our impressions of the Labo VR kit here.